Tuesday 31 May 2011

New Portfolio is Up!

Check it out under the PORTFOLIO tab on this page.

If you could leave some feedback and constructive criticism, it would be greatly appreciated.

New NEW portfolio coming December, 2011! Currently doing some courses to become a badass character designer!

Saturday 21 May 2011

Almost Done!

It's almost time for the new portfolio to go up online. Just some last tweaks and clean ups to do and then it will be ready!

Here's a little guy from a pitch I made to the studio I'm working at. It was a great opportunity to get the ball rolling on my own idea, which I've embarrassingly never actually done! He needs a name though....all suggestions welcome.

Tuesday 17 May 2011

Another Twit

I've recently joined Twitter to see what all the hubbub is about...I've been on it non-stop ever since.

If you're also on there, please feel free to follow me and I'll return the favour.

Also added some easy link buttons to this blog, check 'em out on the left.

Thursday 12 May 2011

Hoyt.

Part of a fortnightly sketch group with my old Uni chums, we're given a topic to simply draw something from our imagination. This fortnight's topic was Wild West, so of course...Cowboys!


Trying to get myself into a better habit of doing research and fleshing out my character more. I began with these thumbnails, actually I started with better thumbnails but the idiot I am, I deleted them all!


Then with the chosen pose, I fleshed it out and added some details and tone.


Although I was happy with it, it is incredibly boring. I knew I could so better. What was so boring about this image? I thought the angle was very dead and the character proportions could be pushed more.


Taking some sketchbook doodles into Photoshop, I built up the character more, really focusing on shapes and angles.


Added details and tonals.


Colour picking from some Red Dead Redemption art, I blocked in colours, using my tonal as a guide and a reminder of what I want the light to be doing to old Hoyt.


Cleaned it up once more, correcting the shotgun perspective (which I still doesnt work, grr).

Without lines.


With lines.